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Post subject: Re: Fairfield brainstorming contest.
Posted: Sun May 12, 2013 8:55 am
Joined: Fri Jul 15, 2011 11:24 pm Posts: 2316
Update: We have agreed to use Ashfield as the new name of the town. I have moved the contest deadline to May 30th. And I am going to be gone for like two weeks or so starting tomorrow.
Not that this thread is much of a contest anymore, but after the 30th, somebody will win something so keep putting in entries and discussing things while I am away. I hope to start the overhaul of the project some time around when I get back (including replacing the name of the town, and rewriting the rules and FAQs).
You have until roughly 9 pm EST today to get in contact with me if you have any questions or comments. Otherwise, tough **** and I will see you all again in a few weeks.
Joined: Sat Jul 16, 2011 5:08 pm Posts: 1355 Location: The Dark Corners of Space
So, update on map I guess?
Did a few of the tutorials for UDK that Hunter suggested since it'll look a lot nicer than if I just make it in 3DS Max. This is probably gonna take longer than I thought becuase UDK is kinda complicated. On the bright side I have learned how to make nice fog effects so be ready for some spooky stuff. I'm gonna keep doing tutorials and trying my hand and some rough drafts of the map.
I would still appreciate any kind of help you guys want to give me with the layout becuase trying to plot an entire city on my own is gonna be a fairly difficult thing to do.
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